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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I use
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SDCC - Small Device C CompilerThe best PIC C
Compiler
SDCC - Small Device C Compiler...
More Resources...
Bookmark this page to for up to date information on this compiler. The Small Device C Compiler is a free open source C compiler. ...and It's a multi-platform C compiler and it's much more capable than the other 'paid' compilers that you usually use. It's a command line compiler so it is much harder to use than the plug and play ones currently available. The advantage is that you get a compiler supported by many people and it is much more like a 'real' professional compiler i.e. there are many options you can use to optimize the code etc. It's also multiple target capable so you don't lock yourself into one device type. So far I really like:
It also has a simulator which I have not looked at yet and it works on many different operating systems. You can find it here: SDCC at sourceforge. Things you might not likeIt is a command line compiler so there is no easy-to-use IDE although there are some IDE's available.It comes from a unix/linux environment so to windows users appears difficult to use. In fact this makes it extremely powerful as you have all the command line switches to control all aspects of compilation. Other Propreitary Compilers are more limited.Standard 'paid for' compilers do try and lock you into their proprietary ways of doing things e.g. library control or even odd '#include' behaviour or proprietary hardware and that's a pain.The problem is that it is more difficult to use for PICs as there is not much information about setting it up for windows. Over the next few months I will be investigating this PIC C compiler (+others) and showing you how to use it and set it up for windows. There are also
More Resources...
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